Built for PBIS
Class Critters are collectible cards designed specifically as behavior incentives - 4-card ‘Prize Packs’ contain enough cards for half of a playable deck, a perfect size for PBIS stores or giveaways. Series Gamma is currently being tested at select locations. A simple basic ruleset allows quick games anywhere, while the advanced and master rules escalate into a strategic challenge that encourages problem-solving and mathematical literacy.
Great Potential
Critter cards have two faces - a Basic face and a Champion face. Although collectors will only encounter a handful of Basic critters, each one has several possible Champion forms. Every critter even has a chance to become a mighty Elemental Dragon! These alternate Champion forms allow a broad assortment of exciting creatures while maintaining a roster of familiar companions that can be seen in every collection.
Flexible Gameplay
The Basic game, played on a 3×3 grid, can be played in minutes with teams of only 8 Critters per player - a game that fits in a pocket and can comfortably play out at recess or lunch. As players grow more familiar with the rules, they can graduate to the 4×4 Advanced rules or even the Master game where critters begin to move around the field and switch between a player’s Team and their Reserve. Each player can find their own preferred level of complexity, all played with a small supply of universal components.
Basic Rules
Basic Gameplay
Advanced Gameplay
Master Gameplay
Basic Critters
Rakiran: The fur shed by this friendly and curious animal is often used to make fireproof sweaters.
Turtik: Turtik's living flames are actually no hotter than a warm day, only consuming what it finds tasty.
Kirkai: Kirkai is naturally skittish, preferring to avoid confrontation whenever possible.
Palchir: This creature often acts aloof at first but forms strong bonds with the proper attention.
Tilboo: Born from drifting seeds, this small creature follows the sun during the day and buries itself in soil to sleep.
Smee: Travelers walking through flower fields might be surprised by a curious Smee clinging to their ankle to see where they are going.
Shishan: Shishan loves to wander at night, rustling in strange gentle rhythms to anything that might be listening.
Keshet: Although many are frightened by its appearance, this sinuous creature is surprisingly social.
Chikiree: Named for its distinctive cry, Chikiree can be seen in canyons and ravines pecking for pebbles.
Gurda: Gurda prefers to be high up, wandering across mountains and ridges to find the most beautiful views.
Dori: This small creature is typically shy, hiding away in caves and singing softly to itself to hear the echoes.
Eechik: Eechik can find its way into the most surprising of places, often collecting hidden trinkets.
Kulish: Kulish loves to ride the waves and tides, looking for new beaches and coves it has never seen.
Chim: Making its home in swamps and lakes, Chim uses its drifting leaves to snare food.
Sooshil: Sooshil searches the bottom of lakes and waterways for shiny objects and collects them for its nest.
Obur: Preferring hidden coves and tide pools, Obur spends its days pouncing on crabs and chasing small fish.
Oleeri: Originally built as a companion to cyber wizards, this robot owl loves studying whatever it can find.
Moe: This intimidating robot actually serves as a guardian for small animals and humans around it.
Amiram: No one knows where this mysterious creature came from, but its gentle voice sings the music of the stars.